
Added missing Vorarlberg claim if AUS rejects the ancshluss. Fixed bug that caused an ungodly amount of divisions to escape when a country goes into exile Rolf Henne in Switzerland now gets the correct trait when promoted Characters with Unit Leader roles can now become President in the appropriate focuses
#STATE OF DECAY 2 MODS MOD#
When a player unlocks a mod achievement without having the cloud storage activated, catch the exception that was causing the game to shut down Fixed reduced production when converting old equipment in production lines. Releasing Ostland while at war with SOV should no longer return the Baltic states to SOV Italian decisions Vallo Alpino del Littorio will no longer be visible if the targeted provinces already have max fort level. in peace conference, take navy peace action is now correctly unavailable if the victor does not own any naval base prior to the peace conference Improved available and bypass triggers for Italian focuses War with Greece and War With France.

Yugoslavia can now submit to Italy's ultimatum and become a puppet Event option to complete Italian focus Abyssinian Fiasco should no longer show up if By Blood Alone dlc is not active. Also added conditions to 2 Italian focuses Italy is now sending the right events to the UK if the UK is hosting the Ethiopian government in exile and Italy has war with them. Fixed missing cost for Swiss political party concessions decisions. Finland's leader's name will now display properly in the Estonian event '(Finland's leader) Steps Down' Fixed CTD when using console command "research all" and then interacting with the Kamikaze module Fixed Explosive Charge as any country other than Japan. Chances of having a brainless Italian AI with no real plan have been reduced to 0. Allies should be less likely to kick out Russia from the Triple entente due to generated world tension Romania and Hungary should no longer loose their conquered territory if puppeted after Germany completes Integrate War Economics Loosen the Laws on Secularism can no longer target the same state more than once. Added requirements to several focuses and fixed the completion rewards for some of them. Don't autopause when a hidden event pops up (Aces) Fixed CTD when disbanding units while paradropping Prevent potential CTD when reading a savegame with a faulty persistent AI strategy. Hooked up the already existing historical and generic plane variant names to the corresponding BBA plane types, leaving only plane types without a non-BBA equivalent without proper variant names (we'll get there soon). Reduced the demand of AI nations to build tactical and strategic bombers Refresh airwing stats when setting a scrambling mission (this should fix the 1 damage 'carrier bug') Updated air supply to use a better calculation for per aircraft supply amount. Removing all the BoP requirements for the alt fascist branches no other branch has such requirements, and it is very punishing if the player loses a core state to reach to necessary BoP levels to proceed down the alt fascist branch Fix incorrect mutliengine thrust for level 2 engines. With BBA uk air focuses give less research bonuses but give doctrine discounts reduced strategic bombing stat for large bomb bays reduced USA combined bomber offensive range increase All aircraft electronics module unlocks are one tech later

post 1936 Air weapon tech dates increased 1938 and later air module tech costs are higher Fixed aircraft naval strike mission module limits (light = 1 slot, medium = 2 slots, large = 3 slots) Fixed primary role of guided missile for large airframes (now sets naval patrol bomber) increased base province value from 0.3 to 2.0 increased IC value of sunk ships when determining warscore from 0.002 to 0.004 reduced war score per sailor lost when a ship sinks from 0.02 to 0.001 reduced war score per ship IC sunk from 0.04 to 0.002 reduced war score offset from convoy production from 5 to 0.04

reduced war score per sunk convoy from 10 to 0.05 reduced lend lease warscore gains and losses from equipment IC from 0.1 warscore per IC to 0.001

reduced lend lease warscore gains and losses from fuel to 0.01 warscore per fuel to 0.001 warscore per 100 fuel
